Wolf Kinfolk



Building wolf Kin characters works a little different from constructing human ones. Allot the usual points in Attributes (6/4/3 in Physical, Social and Mental Traits), but distribute the largest portion among Physical Attributes (Strength, Dexterity, Stamina). The Manipulation Trait should be the lowest among the Social Attributes.

For Abilities (Talents, Skills and Knowledges), use a 7/3/1 distribution, taking the lowest three points in Knowledges, though it makes survival a little more tricky. Alertness, Athletics, Brawl, Dodge and Stealth are excellent choices for Abilities.

Wolf kin may have the same number of Backgrounds (5) as other Kin, but, as a group, they are under the restrictions as Red Talons (see tribe restrictions). Wolf Kinfolk make up for these cuts by gaining a Strength +1 bite attack, as well as a last ditch Strength -1 claw. Moreover, they subtract two from all Perception difficulties involving smell and hearing.